Monday, July 27, 2015

D&D Fantasy Adventure Board Game, part 2

While I don't normally take pictures of board game unless they're pimped out, I do want to put a 'placemarker' here for future reference...

We've been playing a lot of Dungeons & Dragons: Fantasy Adventure Board Game and have had some great gaming sessions.  I'll attempt to recount the sessions with a few highlights.

7/9/15

The crew was reintroduced or newly introduced to the rules and we started the first adventure.  The crew had some problems with the goblins, mainly due to inept rolls by the party and great rolls by me.  However, the cleric, Jozan, kept getting killed.  In this first game, it was due to me not realizing that monsters can only attack once a turn.  We brought the character back and continued.  In the second game, he left himself hanging out and became an easy target.  By the end of the night, the crew had cleared out two nests of goblins and their leader, the Bugbear Angor, but still had not found the sheriff.

7/16/15

Continuing on their quest, the crew readied a new Jozan and commenced their next stage of the adventure.  They fared much better this time around and made it through the Haunted Village without issue.  They found their objective, the Orb of True Seeing and proceeded on to free the sheriff.  It was during this adventure that a couple of things happened.  First, the thief, Lidda, died.  She was brought back by Jozan, but then the fighter, Regdar, also died after a devious ogre lured him into a pit trap.  3/4 of the way through the adventure and we had to call it a night, as a couple of the group had to get up early for work the next day.


7/23/15

The group started back up where they'd left off the previous week.  They found the key that opened the door to the watchtower that housed the sheriff, outrunning several mean, but slow enemies in the process.  At the end of the adventure, the group 'leveled up' to second level and commenced the next adventure.  This time, they were charged with clearing an old fort of a growing batch of meanies bent on killing the innocent (blah, blah, blah).  Everything started fine, with the group doing a good job of finding traps (except for the thief, who couldn't roll a success to find traps to save her life) and killing the random monsters in the rooms they explored.  Then they opened The Door...and things quickly went south.  Two gnolls, two ogres, two green slimes and a bugbear later and both Lidda and Regdar were down for the count.  Mialee and Jozan ran like Hell was on their heels out of the dungeon and decided to give it another whirl the next week...without going through The Door so quickly.

That's where we're at.  It's been fun and the group seems to be enjoying it as well.

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