It was a fun night at the casa. I had a full house: Ken, Jon Mark, Terry, Bill, Nick and myself. I made poppers and the drinks and wasabi peas were flowing freely. Ken surprised me by bringing me walker reinforcements. We decided that the blue clowns would equal four zombies in the game. The rest would equal one, but provide variety to the horde's mix. Thanks, Ken!
The plot was as follows: "Leaving the military facility behind, our heroes are back on the road (minus Nick's character, who was thrown out the back of the Van of Victory when his death rattle was heard). Speeding through the night and growing tired, the driver (me, unfortunately) fails to spot a burned out truck stretched across the road. Our heroes barely escape with their lives as their vehicle rolls over and catches fire. They manage to scramble out and escape the explosion, but much of the equipment they had gathered is lost in the flames. Luckily, they spot a light through the trees. There is a house, but the light is from a fire which has begun to engulf the ground floor. There are a few zombies in the vicinity and if our heroes' luck changes, they should be able to resupply and find a new vehicle without too much trouble..."
The rules for this scenario state that we each only get to keep one item from previous games and start with 1-6 life points. So...we kept the rifle (Kenny) and fire axe (Jon Mark) and a ton of ammo on our personages. Evidently the crash was pretty severe as all of us had either one, two, or three life points to start.
The beginning of the game |
Some wise-acre made the comment of "Hey! Nobody got bitten in the first round!" We all soundly accused him of hexing us for the rest of the game and dooming at least one of us to become undead...
...little did I know that it would be me. I had ran into the cellar and encountered three zombies. They promptly took a sampling of my flesh before I could head toward the stairs. Already wounded and almost unable to move, it would take a miracle to get me out of this one.
The ants are starting to march |
Did you hear it? Yep. It's the generator. |
I'm a rock star zombie! |
We had decided earlier in the night that our starting point, which were zombie spawn points, would only activate when unoccupied. To that end, Terry stayed in place for a looonnnnng time, healing his wounds and poleaxing any undead vermin that spawned next to him. It kept a lot of zeds off the board while we explored and was a fine bit of gamesmanship.
Bring it, suckahs! |
Ken was already upstairs, ready to search for anything of value.
The horde approaches...
Ken and Terry plundered the upstairs, but didn't find too much of value.
Lotta notta squatta |
It's a long way down! |
Whee! |
That was a hard landing! |
A plan was needed. The survivors were piling up the kills, but the zeds were still drawing near. To make matters worse, the lights went out, plummeting everyone back into darkness. It was decided to hole up in the shed and wait it out. With dawn comes the end of the game, so finding a defensible position was paramount to success. Between the firearms, sword and fire axe, the gang kept the shed fairly clear of zombies for the rest of the game.
At some point, a new term was created. Nickrophilia. I'll let you figure out its meaning.
Finally, the card was drawn...
As the card stated, the undead were piled up and burned. It was a victory for humanity!
A great series of games. Stories from said games will be around for years to come, which is the whole reason to play, right? Priceless.